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Initially taking place in the year 3049 (before the Clan invasion era) that will allegedly update storyline-wise each day after the the currently set Augrelease date (which will be August 1st, 3049 in game universe, meaning that the Clan invasion will not happen yet and Clan mechs will not be initially available).
#BATTLETECH TACTICAL OPERATIONS ARROW IV RULES FULL#
Otherwise, they played a lot like the home MechWarrior games, just in a fancy arcade cockpit full of MFDs.Ī game trailer was shown in 2009 for a reboot of the series for the 5th game, in the vein of the first 4 games, set in 3015, but as time went on, the IP rights holder and game developers couldn't find a publisher for such a game and have since retooled the game into a free-to-play MMO: MechWarrior: Online.
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Earlier Virtual World Battletech versions were unique to the pods, even having exclusive features like generator and coolant loop management, but missing others like jump jets. Mechwarrior 4 also made it to arcades as Battletech: Firestorm for the Virtual World Tesla II pods. MekTek also made some modifications to the game itself, enhancing the HUD and 'Mech icons as well as making several Clan, IS, and MekTek Mech Pak 'Mechs and weapons available in the Campaign mode.
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A standalone expansion, Mercenaries, puts the player in control of a warrior known only as "Spectre", who, incidentally, is a mercenary.Įarly in 2010, MechWarrior 4: Mercenaries with the Clan and Inner Sphere Mech Paks were put online for free download by MekTek, along with MekTek's own in-house Mech Pak, adding several dozen 'Mechs and weapons to the game. The expansion pack, Black Knight, continues Dresari's story as the Black Knight Legion arrives. You play as Ian Dresari, trying to regain your birthright after a cousin affiliated with House Steiner betrays you.
Taking place on the planet Kentares IV and its moon, the plot's premise is similar to that of the first game, albeit much more involved. The fourth game, MechWarrior 4: Vengeance (2000) is set during the Steiner-Davion conflict.
The expansion pack, Pirate's Moon, feature a new campaign letting you play as either a raiding pirate or a member of the Eridani Light Horse, the mercenary unit deployed to stop said pirates. Due to a surprise attack, half of the Inner Sphere force is destroyed before it even makes landfall on the planet. MechWarrior 3 (1999) takes place three years after MechWarrior 2 and in the aftermath of Operation Bulldog (the setting of the first Mech Commander) on the planet named Tranquil, where a task force code-named Damocles is assigned to take down several major installations of a Clan while the Star League deals with the rest of the Clans (this is the Counterattack and Great Refusal arc). It's technically a prequel to the other MechWarrior 2 games, as it covers events in the the previous decade. A standalone sequel, titled MechWarrior 2: Mercenaries, places you as an Inner Sphere mercenary, giving you the choice of running your own unit or joining another one. The expansion pack, Ghost Bear's Legacy, followed after this conflict as the Draconis Combine attacks (you guessed it) Clan Ghost Bear. The player is given the option to play as a young warrior in either side, rising rapidly in rank as you led the campaign against the opposing clan. Five years have passed since a cease-fire between the Clans and the Inner Sphere, however, the circumstances have changed. The second game, MechWarrior 2: 31st Century Combat (1995), was set during the Refusal War in 3057 between Clan Wolf and Clan Jade Falcon. This game, published in 1989, is notable for featuring full three-dimensional gameplay (predating games like Ultima Underworld), as well as crude squad AI (which would be refined in later games in the series). The first game, MechWarrior, set roughly around 3025, placed you in the shoes of Gideon Braver Vandenburg, who is out to reclaim his birthright after his family was murdered. With cutting edge graphics and fairly intense combat, these games probably brought more people into the universe then anything else. One of the most popular spinoffs of the BattleTech franchise, the MechWarrior series puts the player in the cockpit of the Giant Mecha that define the universe.
Behold: cover artwork that can no longer be considered official.